OK, so anyone
who knows me knows how big I am into flight simming. The favorite thing
is F-15 simming, which means 250 - 1,000 knot, sky ripping, AMRAAM
slapping, MiG popping, Vulcan blazing, bad guy smacking from 20 miles or
200 yards. I like taking off, but find landing on my virtual home plate
and taxiing over to my spot afterwards is a flavor of relaxing
difficult to describe to anyone outside of the realm.
I
also like Micros0ft's FSX as well. Sometimes it's fun to play, "Hey,
this could really be me," as I pick up a Mooney from PDX, practice
touch-n-goes at McMinnville Airport then land at the Aurora FBO and park
my plane. Fun, relaxing, no one trying to kill you, etc. But boring
after a few runs so it's back to the combat-related flight sims.
But
that's one of my personal, major frustrations. I am a stereotypically
picky flight simmer, and right now, there's not to satisfy! How can it
be so frustrating for a Wanna-Be/Coulda-Been Air Force nerd to find a
good, accurate F-15 Eagle simulation?
I
mean, granted, its not THAT narrow a market now, while it's still
nowhere where it was, say, 20 years ago. But still, the pickins are
good.
There's
the Falcon 4 Grandson, BMS 4, that's out now. Fantastic effects, great
(well, the best) AI, perfect comms with AWACS, Flight members, etc. The
campaigns are awesome, the effects, atmospheric, reflective water,
cumulus and cirrus cloud models. And, you can fly a pretty stinkin'
good-looking F-15 cockpit in it, with shadow, reflections, etc. But the
F-15 cockpit has F-16 symbology in it. I know the F-16's a stinkin' good
jet. I fear it as an opponent, and for the few years I was an
emotionally disoriented Viper fanboi (from the Ego-ripping I'd gotten
from an Eagle pilot at an air show), I flew the Falcon 4 series a lot.
But when I re-found my Eagle passion anew, I wanted to fly an F-15. In
an F-15 cockpit. With proper F-15 HUD, MPCD and drool cup symbology.
Which for me, is kind of a killer. If the BMS makers went and made an
F-15C mod showing all the proper icons and layouts in all the screens,
I'd be happy as a... as a... as a thing that's really, really happy
after it gets what it's really wanted after a really long, long time.
The
other best sim out there, tactically and strategically and every way
except graphically, is Jane's F-18. Tactics, performance, campaign, AI,
wingman commands, etc. are among the best, and tie the Falcon series as
the best. But graphically, it sucks on 1990 graphic cards, and let's be
honest, it is a Navy sim. That meant something back in the Tomcat days,
but not today. It's still a great sim of a great Naval bomb truck. And
if that's what you're into, I'm not gonna judge you. No, not one bit.
Made by the same company that brought us the F-15 Eagle, however, it's
good. But not there. But I digress. And I digress because I like to rip
on the JF-18 crowd. Here I am, resisting a digression. So I'll move on.
I
will not say a thing that justifies the JF-18's A-10 and F-14 mods for
this sim, except to say I think it was embarrassing to simulate an A-10
and/or F-14D with a Super Hornet flight model.
And
move on I did. Right on to Lock-On Modern Air Combat. At first I
rejoiced- the graphics were great, the models, the wingman commands, not
as full as F4's, but very good. The non-repeating terrain graphics, the
weather options... it was great! But then the pickiunes began to emerge
from within me. The F-15's gun mode HUD does NOT have a line going from
the gun cross to the pipper zero-mil dot. I couldn't climb past 30,000
feet, and needed afterburner to stay there. Wingmen, while normally very
good, would occasionally just fly off somewhere after takeoff. They'd
never form up. I'd order them into formation, they'd acknowledge, turn a
few degrees, then continue their hapless flight out over the mountains
or over the Black Sea. Then they'd run out of fuel and eject hundreds of
miles away while I was eating Alamos from a flight of Su-30 Flankers.
And then there's the MiGs, Flankers, Vipers and Hornet flight models. I
could turn with any of them. Even on highest difficulty- I could get in
the knife fight with 2 Flankers and gun them both, without breaking 7Gs.
That shouldn't be possible. Those things just never worked their
circles the way they should have been able to. Basically, I had to
really, really screw up my BFM to die by them. One day I finally took a
naked F-15 Eagle with only a little fuel and tried to make it up to
50K'. After three tries, I gave up. I even flew an exact flight profile.
For
a while I've been flying Strike Fighters 2, heavily modded, including
the F-15 Eagle Pack. And with a mod and tweak or two, these guys got the
F-15's RADAR and HUD blinkies right. Nice, fun, etc., but I got tired
of stupid wingmen who wouldn't fight, and a RADAR that was pretty much
useless beyond 5 miles (again, especially the wingmens' radars). The
graphics were good, the dogfights fun, and so on. The mods for this go on
and on. Then after installation, I found that my installation, mods
included, took up almost 30 GB. That's THIRTY GIGABYTES. That's too
much.
to be cont’d
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